Immersive Learning: Bridging Theory and Practice with Virtual Reality
Abstract
This workshop will delve into the theoretical background and practical demonstrations of Virtual Reality (VR) technology. Why is it important to explore this immersive medium? We live in a society experiencing extreme technological acceleration [1], expanding how we learn about the world. Technology now fundamentally permeates our everyday lives, rather than being a passive tool for solving particular tasks [2].
VR is a technology with growing applications in various fields. A key aspect of VR is the somatic-cognitive experience, where the body and mind are interconnected, and emotional experiences are somatized [3]. The potential of VR lies in its ability to represent the physical brain-body connection and simulate different cognitive processes. This makes VR an intriguing bridge between theory and practical experience.
During the workshop, we will explore critical theoretical concepts central to VR, such as environments, avatars, and social interaction. Participants will learn about practical use cases of VR, particularly in building social cohesion and enhancing education at the university level. Additionally, attendees will have the opportunity to try out various VR applications. We will demonstrate that VR, when paired with a well-crafted narrative, holds significant potential.
References
[1] H. Rosa, Social Acceleration: A New Theory of Modernity (New Directions in Critical Theory). Columbia, NY: Columbia University Press, 2015.
[2] L. Floridi, The Logic of Information: A Theory of Philosophy as Conceptual Design. Oxford, UK: Oxford University Press, 2019.
[3] G. Lakoff and M. Johnson, Philosophy in the Flesh: The Embodied Mind and its Challenge to Western Thought. New York, NY: Basic Books, 1999.